If i say for example stick is moving up, Player looks up, and if the stick looks right, then Player looks right. Then it works, but the Player jumps from up to right without any smooth animation, like the 8 Direction Movement. Is there a way for a smooth rotation?
What is your Player behavior ? Platformer/8 Direction/Car/... ?
If it is only about copying an object angle to another..
I think it can simply "ObjectX set Angle to ObjectY.Angle degrees" ?