I have a successful game build using the latest NWJS version however, when trying to get it running on V0.33.3 for Greenworks compatibility, I'm having rendering issues. The game launches and functions, but only the background and mouse sprite are rendered. I've navigated through many pages of greenworks and NWJS documentation but can't find a resolution for even a similar issue.
chrome://gpu page within NWJS is reporting this error [10800:5116:0607/144854.538:ERROR:gl_utils.cc(307)] : [.WebGL-000001A7B2C34A70] GL_INVALID_VALUE: Destination texture not large enough to copy to.
Has anyone had a similar experience and possibly found a resolution?