Hi all! Can someone please help me with this new black screen of death problem? I use the same framework for all my apps, month after month (all I do is reskin), and everything always works fine - I’ve never seen this black screen before. I’ve never changed the make, export or build configuration of the app, so I have absolutely no clue where this problem came from. Can someone please help?
Basic description of the problem:
Cocoon build works fine, but when I try to open the apk on my Samsung phone, I get nothing but a black screen. My other app worked just last week, and I’ve changed absolutely nothing in this project regarding the build export and build configuration.
Steps will reproduce the problem:
1. Export on Construct 2 with these options in place…
Fullscreen in browser: Scale inner
Fullscreen scaling: High Quality
Use High-DPI display: Yes
First Layout: Preload
Use Loader Layout: Yes
Physics: Box2D asm.js
Loader Style: Nothing (not recommended)
Enable WebGL: On
2. Export with Minify script unchecked.
3. Delete all xml files, and zip to
4. Upload www zip file to Cocoon with these options in place…
Cocoon Version: Latest
Webview engine: Webview+
Install Location: Internal Only
Multidex enabled: No
To build as usual and see the app work, as it did in the past.
There was no log error, because the build works fine. The build’s not the problem. I’m getting the black screen of death afterwards.
Used plugins (if relevant):
Recently I installed a new effect in Construct 2. It was called “outline”. Is it possible that the effect is causing the problem?
Framework/game engine (if relevant):