Hello, I have a sprite that works like a button,
what im trying to do is, a player needs 180 experience to upgrade an equipment something like that, then it should it make it level 1, and subtract your experience, when your equipment is level 1 it requires 216 experience to upgrade to level 2, right. So, when i click on my sprite button, it makes it level 2 already.
I want it to upgrade one by one.
so i just copied my sprite button and paste another one next right to the original sprite button, and on original button i put instance variable value to 1, and my copied paste sprite i put instance variable value to 2, okay. when I run the game, it works perfect when the buttons are next to each other, but when i overlap them, then it doesn't work. T.T
one of my upgrade system, I had to make over 500 different buttons just to get the upgrade one by one to work and i dont want that many buttons, i just want one button.