The game I am working on currently is set up almost 1:1 as the multiplayer real-time shooter game example provided by Scrirra, with the only difference being that in my game there are two peer objects (one blue and one red object). Since the controls are the same for both teams I would be really annoyed if I have to do everything twice. Now I just want a solution where I can unify the general setup of the peers.
Has anyone done this kind of project and could show me a solution? Maybe even a construct file with a similar code?