Mobile Screen Sizes

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  • Hi,

    I was wondering if anyone can give some suggestions on developing for different mobile screens that will be played in the browser, not as an app.

    I have already tried a couple of things, one is that I have the layout to as low as 320x480 then I do scale inner and that fits perfectly on an iPhone 6, but for my Samsung A50 objects pop out of the screen. I have also tried to set the layout to 360x640 which I read is the most common used screen size, but the same issue occur. I have tried all the full screen and scaling options Construct offers.

    I wanted to check here first if anyone has any suggestions before I make a layout for all mobile screens.

    Regards,

    Edgar

  • choose a minimum size that will fit all of your UI and then a maximum size and on resized, check the size of the screen and calculate the most appropriate screen size to use within those numbers

  • choose a minimum size that will fit all of your UI and then a maximum size and on resized, check the size of the screen and calculate the most appropriate screen size to use within those numbers

    Thanks for your help!

    How can I check the screen size, does construct have something that can detect the size of the screen?

    Or maybe better, do you have an example you can show me?

    Regards,

    Edgar

  • PlatformInfo.WindowInnerHeight

    I don'T feel comfortable going into further detail here on the forums

  • PlatformInfo.WindowInnerHeight

    I don'T feel comfortable going into further detail here on the forums

    Thanks for that, I should manage something with that.

    Would you suggest a minimum size?

    Regards,

    Edgar

  • a galaxy fold is 280 CSS pixels, an iphone 5 is 320, galaxy s5 is 360, so probably 320

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  • a galaxy fold is 280 CSS pixels, an iphone 5 is 320, galaxy s5 is 360, so probably 320

    Thank you.

    One last question about this, eh how do I change the screen size once it has been detected?

    Regards,

    Edgar

  • set canvas size

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