Hello!
I have a doubt, let's assume the following:
I have the player and I want a mascot (flying) to follow him and be at a distance from him and this mascot will fire projectiles at him.
what's the logic?
A simple way would be to use Pin - Bar Style (fixed distance). This will allow the mascot to be behind you at all times, even if your player changes direction
could you explain me better?
construct.net/en/make-games/manuals/construct-3/behavior-reference/pin
youtube.com/watch
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That video is a perfect demonstration.
For the shooting you could add a turret. Here's a very simple capx of following mascot with a turret
drive.google.com/file/d/1kbk3TDPopXrgIH50KHZIiydDSmnrcdTa/view
That video is a perfect demonstration. For the shooting you could add a turret. Here's a very simple capx of following mascot with a turret https://drive.google.com/file/d/1kbk3TDPopXrgIH50KHZIiydDSmnrcdTa/view?usp=sharing
https://drive.google.com/file/d/1kbk3TDPopXrgIH50KHZIiydDSmnrcdTa/view?usp=sharing
access is denied
could release to this email: animewar100urh@gmail.com
?
thank you.
Sorry, I guess I had the wrong permissions on. Allowed you access though and hope it helped