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Few years ago this was posted:
I had problems making it work. Can anyone show me how to rotate a sprite but squish the x or y. Think their should be a new method for Construct 3 as with one of the last updates how you can deform a sprite has changed.
Example if I wanted to make a whindmill or clock look like its at a 45 degree angle (isometric) and still use the rotate behavior
By nature, an isometric viewing angle simulates 3d space. It won't look right with simply rotating sprites on a 2d plane, no matter how you squish or stretch it.
You'll need to prepare sprite/animations with different facings ahead of time.
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— Sure but did you read the old post? The formula seems like it should work but I think dop2000 did something special with the image points as I don't get the desired effect.
Again search for "mesh" in Construct 219+ TUTs and you can see the mesh distortion would probably be the way to do this functionality.
I'll keep experimenting.