Hi Guys, Sorry it's me again.
I understand basic loop logic, but how to apply this in construct.
I have a variable LEVEL which starts at 1
I have a player who collects coins and 1 enemy AI.
I want to LOOP when player collects all coins.... so all coins respawn (which is fine).... but I want LEVEL to increment whilst adding another enemy on each level (harking it harder).
Hope that makes sense.