Hey! I would like to make a game that has a similar battle engine to this one:
Let's pretend I have no idea what I'm doing.
If someone could hit me up with Tutorials to replicate:
3. Health + Damage + Stat bars.
4. Animations; movement, attack, projectiles.
^ All for player + foes.
6. Some kind beam vs beam function. (Think Dragonball Z Kameha vs Kameha)
And obviously things I might be not considering like being hit, flinching etc etc.
Is a game this intense possible on C2/3? Can it be even MORE intense?
If someone could give me a list of tutorials that would specifically cover these things that would be awesome.