Hi all. I'm trying to do something out of my wheelhouse here.
Picture a Jet with Wings. The Jet Body is one object using the car behavior.
The wings are individual objects (Left wing, right wing).
When I speed up, I want both wings to rotate towards the jet, but I want them to lock at a certain angle. Or stop rotating when they get within a certain again of the jet body. The problem is, the jet is also turning, so it's angle is changing as well. It works great when I am just going straight, but when I turn the jet, the wings start getting a little wacky. I've been fighting with this for a few days and finally decided to come for some help.
I hope that makes sense, I can provide some images if it helps.
Thanks