I want to specifically make it load an image from a file on the computer for a tilemap, but I've put in 3 different actual URLs to images online trying to test it out as the action is literally named to work, such as "https://www.plogue.com/images/tas_de_cassettes_5463.jpg", and nothing happens. I've heard it can be used to load files on the computer as well, but that's not going to happen if I can't even get it to load uploaded images.
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lol I just tried in the Chrome app version of C3 to put in "https://s1.construct.net/images/v721/r/global/construct-3-logo_v43.png" to an image on this website that Construct 3 is built into and that doesn't even work. I'm only able to get it to do anything if I import an image into the project files folder and just put its name in, but given the default URI entry starts with "http://" I assume you're supposed to be able to actually use it like it isn't working at all for me no matter what I've tried.