Hundreds of features to explore
Games made in Construct
Your questions answered
Trusted by schools and universities worldwide
Free education resources to use in the classroom
Students do not need accounts with us
What we believe
We are in this together
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I need to efficiently lower fps so I can test for DT.
The way I was doing it was creating tons of particles and creating fewer when it was at the wanted fps.
Is there a better way to lower fps or a better way to test for DT?
Changing the FPS is currently not supported. However you can change the timescale and check everything changes speed accordingly - e.g. set a timescale to 0 and everything using dt will stop; anything not using dt will carry on.
I wrote a tutorial here for C2, but it works the same way!
Develop games in your browser. Powerful, performant & highly capable.
I knew this at one point, thanks.