Can any of you think of any reason that setting a Layer Scale to anything under 1 makes all the objects on that layer vanish? Objects are still there, I can follow them in the debugger. Plus one object has scroll to and the screen keeps following it.
If I set the layer scale back to 1 in the debugger, everything comes back.
If I scale higher than 1 it works as intended, but even putting in .999 makes everything vanish.
I created a test project to make sure what I was thinking layer scale did, actually works and it does. So I am thinking there is something in my project that is causing this behavior.
I'm hoping someone might have an idea. I can't share my project at this time.