I'm scrolling my screen around using the scrollto behaviour on an invisible sprite. Everything works fine except for my UI which wobbles around slightly as I move (shifts a pixel left or right, up or down as I move, then centres correctly as I stop).
I've tried removing the scrollto and using the system scroll to object instead but the same happens. I've tried anchoring my UI or placing it directly each frame with (e.g X = viewportleft("Layer 0") etc), but happens both ways.
I've tried making sure the values are set to integer values, thinking maybe it was the fractions of movement that were causing it, but still the same.