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Recently I'm trying to export my game to iOS. After I export the file, open from xcode, and run from simulator the audio is not working. In Android everything is fine and works well. Is there anything I miss up?
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C3 runtime games don't support the iOS simulator. Have you tried on a real device?
I have tried on the real device. The result is the same no audio. I've tried to convert the audio format from .ogg to .m4a, but still no audio in real device.
It should work. It's hard to help any further without more details. Sharing your project might help.
Hi Ashely, here is the construct 3 file - https://drive.google.com/open?id=1B9zslWkl1UOQQ0FAm2d9X3ZcZ9DfZgFJ