We are developing games in Construct 3.0 and are exported to the HTML package. We would like to integrate these games in a mobile app for Android and iOS platforms offline mode. Looking for an engine that can help us write and read data captured from the internal storage of the mobile (SQLlite or other DBs).
Games read from mobile local storage (SQLlite or other DBs) has a problem loading due to security reasons for the mobile devices. I have also read that without HTTP path the game may not load on web view player for the same reason.