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What do I need to change in the following event to make the screen scroll in the opposite direction? I think I need to change '+' to '-' but then the screen no longer scrolls seamlessly.
Assuming your TiledBackground object height is 800px - try changing the second action to "TiledBackground Set Y to (Self.Y-800)"
I've tried "TiledBackground Set Y to (Self.Y-800)" but it didn't work. I expect I'm putting in the wrong co-ordinates for the Y axis. It scrolls downwards without any issues, but no matter what I change the numbers to it won't scrolls seamlessly upwards. I've attached a c3p file:
Tiledbackground Y<= -800 TiledBackground set y to Self.y+800
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Thank you so much! :)