Im building a stickman fighting game and i'm having some problems setting up the code for basic melee combat. I have read and watched different tutorials but i can't seem to get it to work. Essentially when you hit a button then it should play a animation. When the enemy comes in contact with the player while he is performing said animation then he will lose one health. Just need in code form
Keyboard On Space pressed -> Player start animation "Attack" Enemy On collision with Player Player animation "Attack" is playing -> Enemy subtract 1 from Health Else -> Player subtract 1 from Health [/code:2577gggo]
Awhhhh it did not quite work mate. Honestly im very new to Construct 2 and I just started messing around with the software. I can link the .capx file if you would like to edit it or give me some pointers. Maybe it would help seeing it for yourself <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing"> also don't judge the animations lol just the beginning of it all.
https://www.dropbox.com/s/ri6fj1n95bsml ... .capx?dl=0
I checked your capx, it works fine. Health is subtracted correctly from either Player or Pursuit.
You can preview in Debug Mode and check for yourself.
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You are correct! it does work. I forgot about the debug. I also had not set the code up to destroy the play on 0 health. Thank you very much!