Does anyone have an idea how the cool lighting effect was created in Ducksoup dungeon? It was created in c2.
img.itch.io/aW1hZ2UvOTE5NzMvNDMxOTIzLmdpZg==/original/g4veHi.gif
I'd like to do the same in my own game.
Is it a shader or a transparent mask with "Force own texture" and another sprite below the layer?
Any ideas?
Thanks.
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To me looks like additive blending option, but you can also achieve a similar effect with a slight transparent png animation.
download it and try it out in C3
Hey thanks for the example. I'll have a play.