Hello everyone, I started implementing gamepad controls yesterday and the aiming is kicking my ass... I usually am not bad at figuring things out on my own, but right now I'm not sure where to go from here.
Here is a recording of what I have so far:
In a nut shell, I want the aim (center of the red circle) to stop at the extremity of the viewport minus the HUD on the right. See the screenshot below:
Here the .c3p for my prototype: dforms.ca/downloads/GamepadMouseAimGame.c3p
Note: Clicking on the link doesn't work right now. Just paste it in the URL bar.
And I'm using this example project: dforms.ca/downloads/GamepadMouseAimDemo.capx
Thank you for your assistance!