Having a problem with some sprite animations

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3 pixel charaters with over 8 animations each + animations with a gun
  • Hello,

    I am a recent member having a problem with a 2D platformer test project.

    The sprite animations for "Attack" and "Death" stances of my enemy are not working. I tried different solutions to fix the issue, but I can't fgure out exactly where is the problem. I would like to know if someone can understand what's failing in the process.

    Here is some screen captures of the event file :

    Thank you in advance for your help.

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  • You can have conflicting conditions that happen at the same time and try to play more than one animation, it is a common problem. You have to add extra conditions to make sure it can't happen, such as adding to your movement controls 'is not jumping' so that it will play the jump animation.

    When you are attacking you can set a variable for attack. Then you add to the movement controls and anywhere else it might conflict, 'is not attacking' so that the attack animation plays when you are attacking and the movement plays when you are not attacking.

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