So I have an "Enemy" sprite in my game (Which is a going to be a platformer) and have created a good pathfinding system for it. But how do i get it to stay on the ground and have it move along the ground?
Can you define ground? Do you mean you have a ground path you want them to follow? Or are you making a side scroller and the enemy is not walking on a ground platform?
If you have a .capx file that would help as well .