Grounding Sprites

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  • So I have an "Enemy" sprite in my game (Which is a going to be a platformer) and have created a good pathfinding system for it. But how do i get it to stay on the ground and have it move along the ground?

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  • So I have an "Enemy" sprite in my game (Which is a going to be a platformer) and have created a good pathfinding system for it. But how do i get it to stay on the ground and have it move along the ground?

    use more gravity

  • Does it have platform behaviour? If so, it should be on the ground. If you've used the pathfinding behaviour that is more for 8-direction top down style game. If you need more specific help you'll have to show us what you've done.

  • So I have an "Enemy" sprite in my game (Which is a going to be a platformer) and have created a good pathfinding system for it. But how do i get it to stay on the ground and have it move along the ground?

    Can you define ground? Do you mean you have a ground path you want them to follow? Or are you making a side scroller and the enemy is not walking on a ground platform?

    If you have a .capx file that would help as well .

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