Continuing in my mission for a simple game:
I have one Sprite that bounces off walls using Physics.
On Touch, I can repel the object away from the touch point.
Upon creating a second instance of the Sprite (just dragged it from the Project into the Layout), I thought that the Touch action would scatter each instance in a different angle, away from the touch point.
What I see though, is that all instances of the object go to a single direction in parallel.
How can I achieve the desired object scatter in different directions, using the same Sprite instanced multiple times?