Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I have uploaded this game to Kongregate: https://www.kongregate.com/games/Mirakos/knive
And I have noticed that when you have a different zoom level on the webpage, that the game doesn't scale evenly but instead it is all jumbled and unplayable.
In my previous games I put on Kongregate there was never this problem.
Anyone have a idea what could cause it?
Did you 'anchor' the text to the blocks?
No, nothing like that is happening.
I also looked at it, and from what I can see, the things that are shifted only share their object type, nothing else.
Develop games in your browser. Powerful, performant & highly capable.
Well, the brief look I took, I saw the numbers over the blocks being displaced. By anchor, I meant, did you use the anchor or pin behaviour on those numbers in order to lock their position over the box?
No, they are not pinned to it.
Would pinning help?
I do not know for certain, just trying to come up with ideas.
Can you try to substitute the text objects with spritefonts and see if there is a difference in behavior?
Looks like a canvas overlay type of thing.