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I have uploaded this game to Kongregate: https://www.kongregate.com/games/Mirakos/knive
And I have noticed that when you have a different zoom level on the webpage, that the game doesn't scale evenly but instead it is all jumbled and unplayable.
In my previous games I put on Kongregate there was never this problem.
Anyone have a idea what could cause it?
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Did you 'anchor' the text to the blocks?
No, nothing like that is happening.
I also looked at it, and from what I can see, the things that are shifted only share their object type, nothing else.
Well, the brief look I took, I saw the numbers over the blocks being displaced. By anchor, I meant, did you use the anchor or pin behaviour on those numbers in order to lock their position over the box?
No, they are not pinned to it.
Would pinning help?
I do not know for certain, just trying to come up with ideas.
Can you try to substitute the text objects with spritefonts and see if there is a difference in behavior?
Looks like a canvas overlay type of thing.