There are two things I was wondering about:
First, I have seen many games where there is an option for quality (usually high, medium, or low). Can this be done in construct 3? I know there are a few quality options, but I don't know which ones I would use if I put an option for quality in my game. Also, the only reason for this is to improve performance- not just adjust how the graphics look. Most of my games are pixel art.
Second, how can I make a loading page during the game? So I know I can make a custom loading page at the beginning of the game when it is loading, but what if, say, I had a level picking menu. The levels are very big and have lots of objects and data to load. So big, in fact, that they could take a few seconds to load. Nobody wants to look at a black screen for that long (assuming you did transitions. If you didn't have transitions you would just see a frozen layout that you are leaving until it loads the next layout.) It seems like going to a loading layout until the next layout is done seems inefficient. Also, It would be nice if there could be a loading text or at lease an animated loading sprite while it is loading.
Does anybody have any tips to achieve either of theses?
Thanks in advance,
Give me a Pixel