how do i make the game create an object with some value connected to it, to after that check that value and determine what vaalues does it get?
like a function in coding, i just dont knoe hoe to do it here.
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Have a read through this and see if “instance variables” are what you’re looking for:
construct.net/en/make-games/manuals/construct-3/project-primitives/objects/instance-variables