I've been working on a game and trying to add hardmode but It doesn't work, the values and stats are changed but the animation frame which is what I use for changing the colors doesn't work even though the statements that would change the color normally are disabled if hardmode is hard, what is going on here? Downloadhttps://drive.google.com/open?id=1f6g7rCu5JxEfMhGH5GUB2r4tVEMVNwpr
In event #2 you reset all global variables to default (including "Hardmode" variable). After that in event #25 you check if Hardmode is false, which it is now.. There are many ways to fix this, the easiest is set Hardmode=true again in event #2.
Thanks, I have only one more problem my shadow still shows up only in the dark blue color. I can't find where it's being changed back New Link: https://drive.google.com/open?id=1f6g7rCu5JxEfMhGH5GUB2r4tVEMVNwpr
I don't understand, what shadow? PlayerGhost sprite? Maybe that's because you didn't stop its animation (set animation speed to 0).
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Yes I meant the PlayerGhost. Maybe, I'll have to check. Thanks for the help
Hey, I've tried to do what you said but to no avail. Any other suggestions?
Did you set animation speed to 0?? It works for me. Normal mode - light blue shadow, hard mode - dark blue.