I have an invisible sprite that works like an RTS camera.
However whenever the sprite overlaps a building sprite I can no longer select that building in game.
I've tried changing the camera sprites size,
moving it to a lower layer below the building,
changing the camera to a tiled bg or particle effect,
changing the building to a tiled bg.
It's frustrating when the player can't select a building in a citybuilder if it's on the center of the screen!