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In level 1 eventsheet, (events #36 and 37) I have my player getting a powerup if they collide with the healthy food and a powerdown if they collide with the cake. The problem is that these effects are not working. Can anyone tell me what I'm doing wrong? I'm not sure if it has anything to do with the playerbox...https://drive.google.com/file/d/1kEVqttwat6DKLyJS7ZiME6qyysFEC8mw/view?usp=sharing
Thanks in advance!
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First, if you make a playerbox, you have to use it. In your case, the Player image should not have physics(Platformer). Turn on playerbox visibility and see what happens with then in your game. You have two player, sprite Player and Playerbox.
Thanks for pointing out those issues!