I'm making a game for my boyfriend for valentines so DESPERATLEY need help. I followed a tutorial on youtube for a fade transition but I think I'm overlooking something anyone see anything wrong or have advice for a fade transition?
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forgot to explain what's going wrong. The screen will fade perfectly fine but the next layout will not show up my screen just fades to black and stays there after the player collides with the door.
I looks like you should be using Tween "On finished" trigger, rather than Sprite "On finished".
I have done this a bunch on accident too! Idk how to make it clearer, maybe using {my} (behavior name and icon) but this isn't used in conditions only in actions typically.