Brand new to Construct 3, so really appreciate any and all advice!
I'm making a game about potty training. The main collisions are between parent and child, and child and potty. I created boxes to stand in for each, per the Construct tutorial. However, the collisions are super wonky; the sprites/boxes keep moving several pixels after contact is made, or the collision won't register properly at all until after several tries. I wish I could explain better but am attaching the game file to give an idea. Thank you!!
https://drive.google.com/file/d/1HCYQyNQXunwnJqup0Vu_kyL4es3ubzvH/view?usp=sharing
Try stopping all tweens on collision.
You can also connect PlayerBox and Player with a hierarchy in layout editor, then you won't need to update player position on every tick. And do the same for other moving objects.
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Thank you, I will try this!