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Bug: There is a frame called "camera".
The trouble is that when you gain the ability to climb and climb the vine the frame starts to follow 1 pixel when shouldn’t.
How do I fix it?
Why do you have everything on one layer? Create a separate layer for UI, set its parallax to 0 and move that Camera sprite to it. And remove event #11
Done but the camera UI can't follow the player.
You call it "camera" which is confusing. The UI doesn't follow the player, it should stay in the same position on the screen, that's why it needs to be on a separate layer with parallax set to (0,0)
I already done.
Loading the game on start can load a saved state from previous version, where the camera sprite was still on layout 0 and moving with the player. So I disabled event 14 too.
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Thx for helping.