I want to build a level in the style of Dungeon Master (https://www.youtube.com/watch?v=-VSVaJOemEU&t=119s).
I am interested in the navigation managed by the HUD with the arrows.
I built a very basic mock-up with the System action "Go To Layout".
It works with a few scenes/rooms, but it does not scale well.
What options could I have in order to map a maze and organise efficiently the scenes/rooms management ?
Thank you for your help.
Develop games in your browser. Powerful, performant & highly capable.
Check out this post:
Thank you for the link.
Castpixel used trigonometry. That is interesting.
It would be great to have a discussion about the means or methods to achieve a basic level with a few rooms/tile.
Anyone on the forum can share any idea ?