Does any know if its possible to only fire a bullet if the mouse is within a certain angle of an object?
You mean the angle from your character to the mouse cursor is between a certain angle?
You need to use angle() expression, for example:
angle(Character.x, Character.y, Mouse.x, Mouse.y) is between -45 and 45 degrees
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Thanks a lot, it works now. I was putting in the expression incorrectly.