I'm playing around with a netstorm clone idea. In this game the player puts bridges together to connect islands and the bridges are sort of like tetris pieces.
The part I'm struggling with (at this moment) is how to have a sprite only path along what would be considered the bridges without having a bajillion (technical right there) solid objects.
I tried doing having the pathing prefer the bridge sprites, but they will still cut corners and don't follow the sprite (I did set the bounding box to exactly the image and didn't just leave it at the whole box).
I've attached what I have done so far, but it has different pieces as I have tried out different options.
Thanks in advance,