I have a ring of 32 images that is dragged radially (in a circle). Dragging is working fine, but I'm having trouble figuring out how to account for the initial X,Y click offsets, so the circle of objects doesn't jump when initially dragged. In the demo project (link below), when clicking toward the left side of an object and dragging, you can see the ring jump to match the mouse position. How can I determine the initial X,Y offsets to use to account for clicking anywhere on any image?
Thanks in advance for any suggestions.