I have a sprite (Countdown) with three frames 0/1/2 that have three numbers for a countdown 3,2,1, plus a background graphic (CountdownBackground) that that overlays the rest of the layout.
When the Play button is pressed, CountdownBackground appears and the system is told to wait for 3 seconds while the following happens...
- Countdown is set to visible
- Animation frame is set to 0 (displaying 3)
- Fade out time is set to 1 second
- Fade starts
- repeat for 2 and 1
However, CountdownBackground does appear and the system does wait for 3 seconds - but the Countdown sprite never appears, fades out or reappears with the next animation frame.
What am I doing wrong?