Hi gyus!
I'm working on a physical explosion. It's easy to create while exploding a single object's instances. But as soon as I'm starting to work with a Family of myltiple objects, everything goes in unexpected way.
I heard working with Families is specific and maybe in my case I have to use UIDs? I have no idea how to implement it, so I'm asking for your help.
Source file:
https://www.dropbox.com/s/orugpcqi54yoxbo/Expl_family.c3p?dl=0
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You forgot to delete the Physic behavior of the single sprites since the family already has this behavior.
Oh, man! I didn't forget, I didn't know it matters at all (just started learn Construct a month ago).
Thanks s lot! Now it works great!