I am making a strategy where your units start to attack enemy, when they collide with him. But this trigger is called every tick. Instead of taking one health point, takes 6.
Sorry for my English.
There is a system condition 'trigger once'
Dont work, look https://drive.google.com/open?id=1CD4CR3b565eZOJBzhwCkZ6KfSU6QF6hj
I am making a strategy where your units start to attack enemy, when they collide with him. But this trigger is called every tick. Instead of taking one health point, takes 6. Sorry for my English.
Hey bro, check this image, you can try it to see if it works.
Link: imgur.com/a/7THGwnw
Thanks bro, I upgraded a little, that's what happened, it seems to work))
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I'm happy that worked!