Been working with construct fine for a month but now I have trouble saving anytime i try to and if I don't, just working on it crashed it too. Pasted the error code below.
I have one add on. Gotton from the add on page. BetterOutline. I added a few fonts.
Have tried with chrome, brave, edge browsers. Tried clearing cache. Rebooting my laptop. One time after I opened the file and saved over on top of it making the file 0 in size and corrupted it.
This is a PC laptop, when I open on my mac so far it seems to be working but I don't have any monitor support with that laptop and it's much weaker :( Any help would be appreciated. Let me know if any other information is needed.
The error: Error report information
Type: unhandled rejection
Reason: Error: Failed to fetch TypeError: Failed to fetch
Stack: TypeError: Failed to fetch
Construct version: r432.3
URL: editor.construct.net
Date: Sun May 11 2025 10:35:14 GMT+0700 (Indochina Time)
Uptime: 471.6 s
Platform information
Product: Construct 3 r432.3 (stable)
Browser: (unknown) (unknown)
Browser engine: Chromium
Context: browser
Operating system: Windows 11
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 16
Approx. device memory: 8 GB
User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/136.0.0.0 Safari/537.36
Language setting: en-US
WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Supports GPU profiling: no
Supports highp precision: yes
Vendor: Google Inc. (AMD)
Renderer: ANGLE (AMD, AMD Radeon RX 6700S (0x000073EF) Direct3D11 vs_5_0 ps_5_0, D3D11)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 1024
Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_render_snorm, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, OVR_multiview2, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing