How do I get enemy to properly work for next level?

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  • So, im having this issue with my enemies where when I beat the first level and go to the second, my enemies don't shoot, they don't spawn like they are suppose to and only one follows me, but thats it. They're events are all in one global sheet and they work fine of course the way I want to on the first level. But when I beat it, they don't do what they are suppose to do for the second level. Any clue why that is?

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  • It`s hard to say anything about that without seeing a project. I think it is very simple mistake, but there are to many possible ways of causing that issue, so if you give the link to your project I can try to investigate the problem in order to help you.

  • IcticStep

    Alright, no problem. Mind if I send it through email? It's a lot in my project that im working on right now and don't won't to expose to much on it.

    Gamewarriorstudiosnak@yahoo.com

    I will also modify some events for you so you don't have to kill all the enemies on the first level. Just maybe kill 1 or 2 so you can see what they are suppose to do.

  • Okay, I have sent you an email. Sory for long waiting. If you still need this - I can try to help.

  • Okay, I have sent you an email. Sory for long waiting. If you still need this - I can try to help.

    Okay, I will be sending it to you and yes, I would like your help to see how I can get my enemies to properly work on the next level and next level after that.

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