Thanks, it almost works flawlessly.
The problem now is that at the 3rd collision it won't change animation/mirror the frog.
Frog has the following behaviors: Bullet, Bound To Layout and Follow.
The Wall has Solid.
Changed the Even sheet of the Frog:
+ Frog: On collision with Wall
-> Frog: Bounce Bullet off Wall
-> Frog: Set DirFrog to 1 - Frog.DirFrog
----+ System: Frog.DirFrog = 0
-----> Frog: Set animation to "WalkRight" (play from beginning)
-----> Frog: Set Mirrored
----+ System: Else
-----> Frog: Set animation to "WalkLeft" (play from beginning)