Hello: I'd like to randomly choose an image from a set of 10, then drag it onto another image on screen and check if there is a match. I'm wondering the most efficient way to do this...can I put all the images in one sprite and randomly generate them? Thanks for any suggestions.
Of course. You can set frame to random and then just compare frames when you need. Just do not forget to set animation speed to 0 and change frames manualy.