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I'm currently working on a game (still in the very early stages) and want to disable collisions for the "Critter" sprites when they're overlapping the pink bubble sprite. I've tried adding "disable collisions" and "is overlapping another object" but this seems to disable collisions entirely.
So , if i understand you want the TestBullet not damage the TestCritters if the TestCritters are in the TestBubble?
Yes, that's right. Sorry if the description was a bit confusing.
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This is working
and you have to set the collision polygon of the TestBubble like that
but you have to create another sprite to work this
because the TestBullets will destroy before reach the TestCritters
Many thanks, savvito123. :)