This is simple: I have two instances of the same, draggable object. Once one instance is dropped on another, both should be destroyed.
I came up with this:
But it does nothing.
Once I change the main condition to "TestSprite -> on Collision with TestSprite" it works. If I remove the "on drop" condition leaving only the "TestSprite is overlapping TestSprite" it also works. The problem is I need this to work specifically on drop. Help!