Thanks for the reply, still trying to make this work.
I've added physics behavior and trying to add impulse at angle.
-What does 0 represent Touch.AngleAt(0)+180?
-I want the speed to increase the further back from the sprite end touch
Right now when I preview the sprite just drops off the bottom of the screen, is there a gravity setting I need to change? My game is top down view so I don't need gravity.
- is there a tutorial for what would be similar to moving a hockey puck, I prefer not to ask so many questions, I just have no idea where to start. Thanks.