Hello, I am making a 3D game and when I add a 2D sprite to my 3D game, its outlines appear. How can I prevent this? Thanks.
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The sprite's outline shows because it's drawn before the walls. To fix you need to somehow make it draw after the walls. I know 3d layers have a setting to do the drawing based on distance or zorder. Maybe try one of those. In the zorder case you can then set the sprite's zorder to bottom or something like that.