I put a follow Behavior on a enemy and I wanted him to mimic the Player animation, but even though the Follow Behavior has a delay, the Animation of this enemy that is mimicking the Player is going at the exact same time that the Player moves.
I used Every Tick > Player.AnimationName | Every Tick > Enemy.AnimationName
Maybe should I use AnimationFrame? I don't know how to use it though, it just appears as errors.