I'm using the retro style layout (180 x 320) and I have pixel-perfect sprites and tiled backgrounds.
If you look at the attached image of a zoomed in portion of the screen, you can see that the bomb (sprite) is pixel perfect but the grey boxes (tiled backgrounds) look like they're anti-aliased. The grey boxes have pixel-rounded corners and a single line of light and dark shading at the top/bottom but they should still look pixel-perfect.
What settings do I need to apply to make all sprite/tiled-backgrounds etc look crisp? I currently have:
Thanks all :)